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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/WorldCompositionUtility.h |
Include | #include "Misc/WorldCompositionUtility.h" |
Syntax
class FWorldTileLayer
Remarks
World layer information for tile tagging
Variables
Type | Name | Description | |
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bool | DistanceStreamingEnabled | |
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FString | Name | Human readable name for this layer |
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int32 | Reserved0 | |
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FIntPoint | Reserved1 | |
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int32 | StreamingDistance | Distance starting from where tiles belonging to this layer will be streamed in |
Constructors
Type | Name | Description | |
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Operators
Type | Name | Description | |
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bool | operator==
(
const FWorldTileLayer& OtherLayer |