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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/WorldCompositionUtility.h |
Include | #include "Misc/WorldCompositionUtility.h" |
Syntax
class FWorldTileInfo
Remarks
Tile information used by WorldComposition. Defines properties necessary for tile positioning in the world. Stored with package summary
Variables
Type | Name | Description | |
---|---|---|---|
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FIntVector | AbsolutePosition | Absolute tile position in the world. Calculated in runtime |
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bool | bHideInTileView | Whether to hide sub-level tile in tile view |
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FBox | Bounds | Tile bounding box |
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FWorldTileLayer | Layer | Tile assigned layer |
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TArray< FWorldTileLODInfo > | LODList | LOD information |
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FString | ParentTilePackageName | Parent tile package name |
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FIntVector | Position | Tile position in the world relative to parent |
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int32 | ZOrder | Sorting order |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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int32 | GetStreamingDistance
(
int32 LODIndex |
|
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bool | Read
(
const FString& InPackageFileName, |
Reads FWorldTileInfo from a specified package |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FWorldTileInfo& OtherInfo |