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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FRedirectCollector
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h |
Include | #include "Misc/RedirectCollector.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/RedirectCollector.cpp |
void ResolveAllSoftObjectPaths
&40;
FName FilterPackage
&41;
Remarks
Load all soft object paths to resolve them, add that to the remap table, and empty the array
Parameters
Name | Description |
---|---|
FilterPackage | If set, only load references that were created by FilterPackage. If empty, resolve all of them |