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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FRedirectCollector
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h |
Include | #include "Misc/RedirectCollector.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/RedirectCollector.cpp |
void OnSoftObjectPathLoaded
&40;
const struct FSoftObjectPath & InPath,
FArchive &42; InArchive
&41;
Remarks
Called from FSoftObjectPath::PostLoadPath, registers the given SoftObjectPath for later querying
Parameters
Name | Description |
---|---|
InPath | The soft object path that was loaded InArchive The archive that loaded this path |