Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FRedirectCollector
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h |
Include | #include "Misc/RedirectCollector.h" |
const TMap < FSoftObjectPath , FSoftObjectPath > & GetObjectPathRedirectionMapUnderLock
(
const UE::TDynamicUniqueLock < FCriticalSection > & Lock
) const
Remarks
Access to the collected list of redirects when already holding the lock.