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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FRedirectCollector > GetAssetPathRedirection
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h |
Include | #include "Misc/RedirectCollector.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/RedirectCollector.cpp |
FSoftObjectPath GetAssetPathRedirection
&40;
const FSoftObjectPath & OriginalPath
&41;
Remarks
Returns a remapped asset path, if there is no relevant redirector, the return value reports true from IsNull()