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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FRedirectCollector
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h |
Include | #include "Misc/RedirectCollector.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/RedirectCollector.cpp |
void GetAllSourcePathsForTargetPath
(
const FSoftObjectPath & TargetPath,
TArray < FSoftObjectPath > & OutSourcePaths
) const
Remarks
Returns the set of paths, if any, that are redirected TO the provided path.