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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FRedirectCollector
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h |
Include | #include "Misc/RedirectCollector.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/RedirectCollector.cpp |
void CollectSavedSoftPackageReferences
&40;
FName ReferencingPackage,
const TSet< FName > & PackageNames,
bool bEditorOnlyReferences
&41;
Remarks
Called at the end of Package Save to record soft package references that might have been created by save transformations
Parameters
Name | Description |
---|---|
ReferencingPackage | The package on which we are recording the references |
PackageNames | List of of soft package references needed by the referencing package |
bEditorOnlyReferences | if the PackageNames list are references made by editor only properties |