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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FRedirectCollector > AddAssetPathRedirection
Deprecated * Asset path FNames have been deprecated, use FSoftObjectPath instead.
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h |
Include | #include "Misc/RedirectCollector.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/RedirectCollector.cpp |
void AddAssetPathRedirection
&40;
FName OriginalPath,
FName RedirectedPath
&41;
Remarks
Adds a new mapping for redirector path to destination path, this is called from the Asset Registry to register all redirects it knows about