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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FRedirectCollector
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h |
Include | #include "Misc/RedirectCollector.h" |
UE::TDynamicUniqueLock < FCriticalSection > AcquireLock() const
Remarks
Used with GetObjectPathRedirectionMapUnderLock with code like: UE::TDynamicUniqueLock