Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FPackageName > ObjectPathSplitFirstName
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h |
Include | #include "Misc/PackageName.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp |
static void ObjectPathSplitFirstName
(
FWideStringView Text,
FWideStringView & OutFirst,
FWideStringView & OutRemainder
)
Remarks
Splits an ObjectPath string into the first component and the remainder.
"/Path/To/A/Package.Object:SubObject" -> { "/Path/To/A/Package", "Object:SubObject" } "Object:SubObject" -> { "Object", "SubObject" } "Object.SubObject" -> { "Object", "SubObject" }