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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FPackageName
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h |
Include | #include "Misc/PackageName.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp |
static void ObjectPathAppend
(
FStringBuilderBase & ObjectPath,
FStringView NextName
)
Remarks
Combines an ObjectPath with an ObjectName. { "/Package", "Object" } -> "/Package.Object" { "/Package.Object", "SubObject" } -> "/Package.Object:SubObject" { "/Package.Object:SubObject", "NextSubObject" } -> "/Package.Object:SubObject.NextSubObject" { "/Package", "Object.SubObject" } -> "/Package.Object:SubObject" { "/Package", "/OtherPackage.Object:SubObject" } -> "/OtherPackage.Object:SubObject"