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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FPackageName
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h |
Include | #include "Misc/PackageName.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp |
static FString GetNormalizedObjectPath
&40;
const FString & ObjectPath
&41;
Remarks
Gets normalized object path i.e. with long package format. Normalized path (or empty path, if short object path was given and it wasn't found on the disk).
Parameters
Name | Description |
---|---|
ObjectPath | Path to the object. |