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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FPackageName
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h |
Include | #include "Misc/PackageName.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp |
static void GetExplanationForUnavailablePackage
(
const FName & UnavailablePackageName,
FStringBuilderBase & InOutExplanation
)
Remarks
Attempt to generate an explanation for why a particular package was not available for loading
Parameters
Name | Description |
---|---|
UnavailablePackageName | The package that was requested but could not be loaded |
InOutExplanation | A string builder that will be populated with any available information about why the package was not available. The string builder will not be reset and will be appended to. |