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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FPackageName
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h |
Include | #include "Misc/PackageName.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp |
static bool FindPackagesInDirectory
&40;
TArray< FString > & OutPackages,
const FString & RootDir
&41;
Remarks
This will recurse over a directory structure looking for packages. Returns true if any packages have been found, otherwise false
Parameters
Name | Description |
---|---|
OutPackages | The output array that is filled out with the discovered file paths |
RootDir | The root of the directory structure to recurse through |