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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FNotifyHook > NotifyPreChange
- FNotifyHook::NotifyPreChange()
- SKeyEditInterface::NotifyPreChange()
- FRigVMEditor::NotifyPreChange()
- UUnrealEdEngine::NotifyPreChange()
- UNiagaraDebugHUDSettings::NotifyPreChange()
- FBlueprintEditor::NotifyPreChange()
- FRigVMEditor::NotifyPreChange()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/NotifyHook.h |
Include | #include "Misc/NotifyHook.h" |
virtual void NotifyPreChange
&40;
FProperty &42; PropertyAboutToChange
&41;