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Unreal Engine C++ API Reference > Runtime > CoreUObject > Internationalization
Inheritance Hierarchy
- IPackageLocalizationCache
- FPackageLocalizationCache
- FEnginePackageLocalizationCache
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Internationalization/IPackageLocalizationCache.h |
Include | #include "Internationalization/IPackageLocalizationCache.h" |
Syntax
class IPackageLocalizationCache
Remarks
Interface for types that provide caching for package localization.
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | Update this cache, but only if it is dirty. | |
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FName | FindLocalizedPackageName
(
const FName InSourcePackageName |
Try and find the localized package name for the given source package for the active culture. |
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FName | FindLocalizedPackageNameForCulture
(
const FName InSourcePackageName, |
Try and find the localized package name for the given source package for the given culture. |
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void | InvalidateRootSourcePath
(
const FString& InRootPath |
Invalidate any cached state for the given root source path, and add it to the queue of things to process when ConditionalUpdateCache is called. |