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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/IPackageResourceManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void IteratePackagesInLocalOnlyDirectory
(
FStringView RootDir, |
Call the callback on all packages in the given local path | UObject/PackageResourceManager.h | |
void IteratePackagesInLocalOnlyDirectory
(
FStringView RootDir, |
IteratePackagesInLocalOnlyDirectory that takes a FPackageSegmentStatVisitor | UObject/PackageResourceManager.h |
IteratePackagesInLocalOnlyDirectory(FStringView, FPackagePathVisitor)
Description
Call the callback on all packages in the given local path
PackageResourceManagers that do not support LocalOnly paths will return without calling the Callback
| Name | IteratePackagesInLocalOnlyDirectory |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PackageResourceManager.h |
| Include Path | #include "UObject/PackageResourceManager.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/PackageResourceManager.cpp |
void IteratePackagesInLocalOnlyDirectory
(
FStringView RootDir,
FPackagePathVisitor Callback
)
Parameters
| Name | Remarks |
|---|---|
| RootDir | The local path on disk to search |
| Callback | The callback called on each package |
IteratePackagesInLocalOnlyDirectory(FStringView, FPackageSegmentVisitor)
Description
IteratePackagesInLocalOnlyDirectory that takes a FPackageSegmentStatVisitor
| Name | IteratePackagesInLocalOnlyDirectory |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PackageResourceManager.h |
| Include Path | #include "UObject/PackageResourceManager.h" |
void IteratePackagesInLocalOnlyDirectory
(
FStringView RootDir,
FPackageSegmentVisitor Callback
)