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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FUInt32Property
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FUInt32Property & operator=
(
FUInt32Property&& |
UObject/UnrealType.h | ||
FUInt32Property & operator=
(
const FUInt32Property& |
UObject/UnrealType.h |
operator=(FUInt32Property &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
FUInt32Property & operator=
(
FUInt32Property &&
)
operator=(const FUInt32Property &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
FUInt32Property & operator=
(
const FUInt32Property &
)