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API > API/Runtime > API/Runtime/CoreUObject
| Name | FTextProperty |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/TextProperty.h |
| Include Path | #include "UObject/TextProperty.h" |
Syntax
class FTextProperty : public TProperty< FText, FProperty >
Inheritance Hierarchy
- TInPropertyBaseClass → TProperty → FTextProperty
- TPropertyTypeFundamentals → TProperty → FTextProperty
- TProperty → FTextProperty
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTextProperty
(
UField* InField |
UObject/TextProperty.h | ||
FTextProperty
(
EInternal InInernal, |
UObject/TextProperty.h | ||
FTextProperty
(
FFieldVariant InOwner, |
Constructor used for constructing compiled in properties | UObject/TextProperty.h | |
FTextProperty
(
FFieldVariant InOwner, |
UObject/TextProperty.h |
Enums
Public
| Name | Remarks |
|---|---|
| EIdenticalLexicalCompareMethod |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | TProperty< FText, FProperty > | UObject/TextProperty.h | |
| TCppType | TTypeFundamentals::TCppType | UObject/TextProperty.h | |
| ThisClass | FTextProperty | UObject/TextProperty.h | |
| TTypeFundamentals | Super::TTypeFundamentals | UObject/TextProperty.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EConvertFromTypeResult ConvertFromType
(
const FPropertyTag& Tag, |
Allows a property to implement backwards compatibility handling for tagged properties | UObject/TextProperty.h | |
virtual SIZE_T GetFieldSize() |
UObject/TextProperty.h | ||
virtual bool Identical
(
const void* A, |
Determines whether the property values are identical. | UObject/TextProperty.h | |
virtual void SerializeItem
(
FStructuredArchive::FSlot Slot, |
UObject/TextProperty.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ExportText_Internal
(
FString& ValueStr, |
UObject/TextProperty.h | ||
virtual const TCHAR * ImportText_Internal
(
const TCHAR* Buffer, |
UObject/TextProperty.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FField * Construct
(
const FFieldVariant& InOwner, |
UObject/TextProperty.h | ||
static bool Identical_Implementation
(
const FText& A, |
UObject/TextProperty.h | ||
static bool Identical_Implementation
(
const FText& A, |
UObject/TextProperty.h | ||
static FFieldClass * StaticClass() |
UObject/TextProperty.h | ||
static EClassCastFlags StaticClassCastFlags() |
UObject/TextProperty.h | ||
static EClassCastFlags StaticClassCastFlagsPrivate() |
UObject/TextProperty.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void operator delete
(
void* InMem |
UObject/TextProperty.h | ||
void * operator new
(
const size_t InSize, |
UObject/TextProperty.h | ||
void * operator new
(
const size_t InSize |
UObject/TextProperty.h | ||
FTextProperty & operator=
(
const FTextProperty& |
UObject/TextProperty.h | ||
FTextProperty & operator=
(
FTextProperty&& |
UObject/TextProperty.h |