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API > API/Runtime > API/Runtime/CoreUObject
| Name | FStructArray |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/FastReferenceCollector.h |
| Include Path | #include "UObject/FastReferenceCollector.h" |
Syntax
struct FStructArray
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | uint8 * | UObject/FastReferenceCollector.h | ||
| Num | int32 | UObject/FastReferenceCollector.h | ||
| Schema | FSchemaView | UObject/FastReferenceCollector.h | ||
| Stride | uint32 | UObject/FastReferenceCollector.h |