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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FSoftObjectPath
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetSubPathString
(
TStringOverload< FWideString > InSubPathString |
UObject/SoftObjectPath.h | ||
void SetSubPathString
(
TStringOverload< FUtf8String > InSubPathString |
UObject/SoftObjectPath.h |
SetSubPathString(TStringOverload< FWideString >)
| Name | SetSubPathString |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h |
| Include Path | #include "UObject/SoftObjectPath.h" |
void SetSubPathString
(
TStringOverload < FWideString > InSubPathString
)
SetSubPathString(TStringOverload< FUtf8String >)
| Name | SetSubPathString |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h |
| Include Path | #include "UObject/SoftObjectPath.h" |
void SetSubPathString
(
TStringOverload < FUtf8String > InSubPathString
)