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Type-erasing owner of a ref-counted FSchemaView
| Name | FSchemaOwner |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GarbageCollection.h |
| Include Path | #include "UObject/GarbageCollection.h" |
Syntax
class FSchemaOwner
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSchemaOwner () |
UObject/GarbageCollection.h | ||
FSchemaOwner
(
const FSchemaOwner& |
UObject/GarbageCollection.h | ||
FSchemaOwner
(
FSchemaOwner&& In |
UObject/GarbageCollection.h | ||
FSchemaOwner
(
FSchemaView In |
UObject/GarbageCollection.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FSchemaOwner() |
UObject/GarbageCollection.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SchemaView | uint64 | UObject/GarbageCollection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FSchemaView & Get() |
UObject/GarbageCollection.h | ||
void Reset() |
UObject/GarbageCollection.h | ||
void Set
(
FSchemaView In |
UObject/GarbageCollection.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSchemaOwner & operator=
(
const FSchemaOwner& |
UObject/GarbageCollection.h | ||
FSchemaOwner & operator=
(
FSchemaOwner&& In |
UObject/GarbageCollection.h |