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Reference collecting archive created by FReferenceCollector::GetVerySlowReferenceCollectorArchive()
| Name | FReferenceCollectorArchive |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
| Include Path | #include "UObject/UObjectGlobals.h" |
Syntax
class FReferenceCollectorArchive : public FArchiveUObject
Inheritance Hierarchy
- FArchiveState → FArchive → FArchiveUObject → FReferenceCollectorArchive
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReferenceCollectorArchive
(
const UObject* InSerializingObject, |
Constructor not COREUOBJECT-exported because constructing this class is for internal use only. | UObject/UObjectGlobals.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Collector | FReferenceCollector & | Stored pointer to reference collector. | UObject/UObjectGlobals.h | |
| SerializedDataContainer | const UObject * | Object that owns the serialized data. | UObject/UObjectGlobals.h | |
| SerializingObject | const UObject * | Object which is performing the serialization. | UObject/UObjectGlobals.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const UObject * GetSerializedDataContainer() |
UObject/UObjectGlobals.h | ||
const UObject * GetSerializingObject() |
UObject/UObjectGlobals.h | ||
void SetSerializedDataContainer
(
const UObject* InDataContainer |
UObject/UObjectGlobals.h | ||
void SetSerializingObject
(
const UObject* InSerializingObject |
UObject/UObjectGlobals.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReferenceCollector & GetCollector() |
UObject/UObjectGlobals.h |