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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FReferenceChainSearch
Single node in the reference graph
| Name | FGraphNode |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ReferenceChainSearch.h |
| Include Path | #include "UObject/ReferenceChainSearch.h" |
Syntax
struct FGraphNode
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Object | UObject * | Object pointer | UObject/ReferenceChainSearch.h | |
| ObjectInfo | FGCObjectInfo * | Object pointer | UObject/ReferenceChainSearch.h | |
| ReferencedByObjects | TSet< FGraphNode * > | Objects that have references to this object | UObject/ReferenceChainSearch.h | |
| ReferencedObjects | TSet< FNodeReferenceInfo > | Objects referenced by this object with reference info | UObject/ReferenceChainSearch.h | |
| Visited | int32 | Non-zero if this node has been already visited during reference search | UObject/ReferenceChainSearch.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int64 GetAllocatedSize() |
UObject/ReferenceChainSearch.h |