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API > API/Runtime > API/Runtime/CoreUObject
| Name | FPropertyVisitorInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PropertyVisitor.h |
| Include Path | #include "UObject/PropertyVisitor.h" |
Syntax
struct FPropertyVisitorInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPropertyVisitorInfo
(
const FPropertyVisitorInfo& |
UObject/PropertyVisitor.h | ||
| UObject/PropertyVisitor.h | |||
FPropertyVisitorInfo
(
const FProperty* InProperty, |
UObject/PropertyVisitor.h | ||
FPropertyVisitorInfo
(
const FProperty* InProperty, |
UObject/PropertyVisitor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bContainsInnerProperties | bool | Indicate that this property contains inner properties | UObject/PropertyVisitor.h | |
| Index | int32 | Index of the element being visited in the container, otherwise INDEX_NONE. | UObject/PropertyVisitor.h | |
| ParentStructType | const UStruct * | The parent struct that provided the property being iterated, if iterating a sub-property within a struct. | UObject/PropertyVisitor.h | |
| Property | const FProperty * | The property currently being visited | UObject/PropertyVisitor.h | |
| PropertyInfo | EPropertyVisitorInfoType | Whether this property is inside a container and if it is key or a value of a map | UObject/PropertyVisitor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Identical
(
const FPropertyVisitorInfo& Other |
UObject/PropertyVisitor.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPropertyVisitorInfo & operator=
(
const FPropertyVisitorInfo& |
UObject/PropertyVisitor.h | ||
| UObject/PropertyVisitor.h |