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Information for tracking retirement and retransmission of a property.
| Name | FPropertyRetirement |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
Syntax
struct FPropertyRetirement
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPropertyRetirement() |
UObject/CoreNet.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DynamicState | TSharedPtr< class INetDeltaBaseState > | UObject/CoreNet.h | ||
| FastArrayChangelistHistory | uint32 | UObject/CoreNet.h | ||
| Next | FPropertyRetirement * | UObject/CoreNet.h | ||
| OutPacketIdRange | FPacketIdRange | UObject/CoreNet.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CountBytes
(
FArchive& Ar |
UObject/CoreNet.h |