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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FPropertyBagArrayRef
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TValueOrError< T *, EPropertyBagResult > GetValueStruct
(
const int32 Index |
StructUtils/PropertyBag.h | ||
TValueOrError< FStructView, EPropertyBagResult > GetValueStruct
(
const int32 Index, |
StructUtils/PropertyBag.h |
GetValueStruct(const int32)
| Name | GetValueStruct |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/PropertyBag.h |
| Include Path | #include "StructUtils/PropertyBag.h" |
template<typename T>
TValueOrError < T *, EPropertyBagResult > GetValueStruct
(
const int32 Index
) const
struct reference of specified type.
GetValueStruct(const int32, const UScriptStruct *)
| Name | GetValueStruct |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/PropertyBag.h |
| Include Path | #include "StructUtils/PropertyBag.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/StructUtils/PropertyBag.cpp |
TValueOrError < FStructView , EPropertyBagResult > GetValueStruct
(
const int32 Index,
const UScriptStruct * RequestedStruct
) const