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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FLinkerSave
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLinkerSave
(
UPackage* InParent |
Partially construct the FLinkerSave. | UObject/LinkerSave.h | |
FLinkerSave
(
UPackage* InParent, |
Constructor for memory writer | UObject/LinkerSave.h | |
FLinkerSave
(
UPackage* InParent, |
Constructor for file writer | UObject/LinkerSave.h | |
FLinkerSave
(
UPackage* InParent, |
Constructor for custom savers. The linker assumes ownership of the custom saver. | UObject/LinkerSave.h |
FLinkerSave(UPackage *)
Description
Partially construct the FLinkerSave. No FArchive functions may be called on *this until AssignSaver has been called with a non-null FArchive.
| Name | FLinkerSave |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerSave.h |
| Include Path | #include "UObject/LinkerSave.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerSave.cpp |
FLinkerSave
(
UPackage * InParent
)
FLinkerSave(UPackage *, bool, bool)
Description
Constructor for memory writer
| Name | FLinkerSave |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerSave.h |
| Include Path | #include "UObject/LinkerSave.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerSave.cpp |
FLinkerSave
(
UPackage * InParent,
bool bForceByteSwapping,
bool bInSaveUnversioned
)
FLinkerSave(UPackage , const TCHAR , bool, bool)
Description
Constructor for file writer
| Name | FLinkerSave |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerSave.h |
| Include Path | #include "UObject/LinkerSave.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerSave.cpp |
FLinkerSave
(
UPackage * InParent,
const TCHAR * InFilename,
bool bForceByteSwapping,
bool bInSaveUnversioned
)
FLinkerSave(UPackage , FArchive , bool, bool)
Description
Constructor for custom savers. The linker assumes ownership of the custom saver.
| Name | FLinkerSave |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerSave.h |
| Include Path | #include "UObject/LinkerSave.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerSave.cpp |
FLinkerSave
(
UPackage * InParent,
FArchive * InSaver,
bool bForceByteSwapping,
bool bInSaveUnversioned
)