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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FLinkerInstancingContext
| Name | FSharedLinkerInstancingContextData |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerInstancingContext.cpp |
| Include Path | #include "UObject/LinkerInstancingContext.cpp" |
Syntax
class FSharedLinkerInstancingContextData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSharedLinkerInstancingContextData
(
TSet< FName > InTags |
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FSharedLinkerInstancingContextData
(
const FSharedLinkerInstancingContextData& Other |
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FSharedLinkerInstancingContextData
(
bool bInSoftObjectPathRemappingEnabled |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers | | --- | --- | --- | --- | --- |Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddPathMapping
(
FSoftObjectPath Original, |
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void AddTag
(
FName NewTag |
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void AppendTags
(
const TSet< FName >& NewTags |
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void EnableAutomationTest() |
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void FixupSoftObjectPath
(
FSoftObjectPath& InOutSoftObjectPath |
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bool GetSoftObjectPathRemappingEnabled() |
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bool HasTag
(
FName Tag |
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bool IsInstanced() |
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FSoftObjectPath RemapPath
(
const FSoftObjectPath& Path |
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void SetSoftObjectPathRemappingEnabled
(
bool bInSoftObjectPathRemappingEnabled |