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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FLifetimeProperty
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/CoreNet.h | |||
FLifetimeProperty
(
int32 InRepIndex |
UObject/CoreNet.h | ||
FLifetimeProperty
(
int32 InRepIndex, |
UObject/CoreNet.h |
FLifetimeProperty()
| Name | FLifetimeProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
FLifetimeProperty()
FLifetimeProperty(int32)
| Name | FLifetimeProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
FLifetimeProperty
(
int32 InRepIndex
)
FLifetimeProperty(int32, ELifetimeCondition, ELifetimeRepNotifyCondition, bool)
| Name | FLifetimeProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
FLifetimeProperty
(
int32 InRepIndex,
ELifetimeCondition InCondition,
ELifetimeRepNotifyCondition InRepNotifyCondition,
bool bInIsPushBased
)