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API > API/Runtime > API/Runtime/CoreUObject
| Name | FEditorBulkDataWriter |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/EditorBulkDataWriter.h |
| Include Path | #include "Serialization/EditorBulkDataWriter.h" |
Syntax
class FEditorBulkDataWriter : public FArchive
Inheritance Hierarchy
- FArchiveState → FArchive → FEditorBulkDataWriter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEditorBulkDataWriter
(
FEditorBulkData& InBulkData, |
Serialization/EditorBulkDataWriter.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FEditorBulkDataWriter() |
Serialization/EditorBulkDataWriter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
Returns if the FEditorBulkDataWriter has a valid bulkdata payload or not | Serialization/EditorBulkDataWriter.h |
Overridden from FArchive
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Seek
(
int64 InPos |
Serialization/EditorBulkDataWriter.h | ||
virtual void Serialize
(
void* Data, |
Serialization/EditorBulkDataWriter.h |
Overridden from FArchiveState
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AtEnd() |
Serialization/EditorBulkDataWriter.h | ||
virtual FString GetArchiveName() |
Serialization/EditorBulkDataWriter.h | ||
virtual int64 Tell() |
Serialization/EditorBulkDataWriter.h | ||
virtual int64 TotalSize() |
Serialization/EditorBulkDataWriter.h |