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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FCustomPropertyConditionState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/CoreNet.h | |||
FCustomPropertyConditionState
(
int32 NumProperties |
UObject/CoreNet.h |
FCustomPropertyConditionState()
| Name | FCustomPropertyConditionState |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
FCustomPropertyConditionState()
FCustomPropertyConditionState(int32)
| Name | FCustomPropertyConditionState |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
FCustomPropertyConditionState
(
int32 NumProperties
)