Navigation
API > API/Runtime > API/Runtime/CoreUObject
Information about a compressed chunk in a file.
| Name | FCompressedChunk |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Linker.h |
| Include Path | #include "UObject/Linker.h" |
Syntax
struct FCompressedChunk
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCompressedChunk() |
Default constructor, zero initializing all members. | UObject/Linker.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CompressedOffset | int32 | Offset in compressed file. | UObject/Linker.h | |
| CompressedSize | int32 | Compressed size in bytes. | UObject/Linker.h | |
| UncompressedOffset | int32 | Original offset in uncompressed file. | UObject/Linker.h | |
| UncompressedSize | int32 | Uncompressed size in bytes. | UObject/Linker.h |