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API > API/Runtime > API/Runtime/CoreUObject
| Name | FClassNetCacheMgr |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
Syntax
class FClassNetCacheMgr
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FClassNetCacheMgr() |
UObject/CoreNet.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FClassNetCacheMgr() |
UObject/CoreNet.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDebugChecksum | bool | UObject/CoreNet.h | ||
| DebugChecksumIndent | int | UObject/CoreNet.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClassFieldIndices | TMap< TWeakObjectPtr< const UClass >, FClassNetCache * > | UObject/CoreNet.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ClearClassNetCache() |
UObject/CoreNet.h | ||
void CountBytes
(
FArchive& Ar |
UObject/CoreNet.h | ||
const FClassNetCache * GetClassNetCache
(
UClass* Class |
Get the cached field to index mappings for the given class | UObject/CoreNet.h | |
uint32 GetFieldChecksum
(
const UField* Field, |
UObject/CoreNet.h | ||
uint32 GetFunctionChecksum
(
const UFunction* Function, |
UObject/CoreNet.h | ||
uint32 GetPropertyChecksum
(
const FProperty* Property, |
UObject/CoreNet.h | ||
uint32 SortedStructFieldsChecksum
(
const UStruct* Struct, |
UObject/CoreNet.h | ||
| UObject/CoreNet.h |