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API > API/Runtime > API/Runtime/CoreUObject
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| Name |
FBulkDataCookedIndex |
| Type |
class |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkDataCookedIndex.h |
| Include Path |
#include "Serialization/BulkDataCookedIndex.h" |
Syntax
class FBulkDataCookedIndex
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Serialization/BulkDataCookedIndex.h |
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Serialization/BulkDataCookedIndex.h |
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Destructors
Typedefs
| Name |
Type |
Remarks |
Include Path |
| ValueType |
uint8 |
It is likely that we will want to expand the number of bits that this system currently uses when addressed via FIoChunkIds in the future. |
Serialization/BulkDataCookedIndex.h |
Constants
| Name |
Type |
Remarks |
Include Path |
| Default |
const FBulkDataCookedIndex |
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Serialization/BulkDataCookedIndex.h |
| MAX_DIGITS |
int32 |
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Serialization/BulkDataCookedIndex.h |
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Value |
ValueType |
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Serialization/BulkDataCookedIndex.h |
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Serialization/BulkDataCookedIndex.h |
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Serialization/BulkDataCookedIndex.h |
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Serialization/BulkDataCookedIndex.h |
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Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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TODO: Unit tests. |
Serialization/BulkDataCookedIndex.h |
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Operators