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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FBulkData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBulkData () |
Constructor, initializing all member variables. | Serialization/BulkData.h | |
| Copy constructor. Use the common routine to perform the copy. | Serialization/BulkData.h |
FBulkData()
Description
Constructor, initializing all member variables.
| Name | FBulkData |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h |
| Include Path | #include "Serialization/BulkData.h" |
FBulkData()
FBulkData(const FBulkData &)
Description
Copy constructor. Use the common routine to perform the copy.
| Name | FBulkData |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h |
| Include Path | #include "Serialization/BulkData.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/BulkData.cpp |
FBulkData
(
const FBulkData & Other
)
Parameters
| Name | Remarks |
|---|---|
| Other | the source array to copy |