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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FBulkData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Returns flags usable to decompress the bulk data | Serialization/BulkData.h | ||
static FName GetDecompressionFormat
(
EBulkDataFlags InFlags |
Returns decompress method flags specified by the given bulk data flags. | Serialization/BulkData.h |
GetDecompressionFormat()
Description
Returns flags usable to decompress the bulk data
Returns flags usable to decompress the bulk data
| Name | GetDecompressionFormat |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h |
| Include Path | #include "Serialization/BulkData.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/BulkData.cpp |
FName GetDecompressionFormat() const
COMPRESS_NONE if the data was not compressed on disk, or valid flags to pass to FCompression::UncompressMemory for this data
GetDecompressionFormat(EBulkDataFlags)
Description
Returns decompress method flags specified by the given bulk data flags.
| Name | GetDecompressionFormat |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h |
| Include Path | #include "Serialization/BulkData.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/BulkData.cpp |
static FName GetDecompressionFormat
(
EBulkDataFlags InFlags
)