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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FArchiveHasReferences
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Serialization/ArchiveHasReferences.h |
|
|
|
Serialization/ArchiveHasReferences.h |
|
GetAllReferencers(const TArray< UObject > &, const TSet< UObject > *)
| |
|
| Name |
GetAllReferencers |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveHasReferences.h |
| Include Path |
#include "Serialization/ArchiveHasReferences.h" |
| Source |
/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveHasReferences.cpp |
static TArray < UObject * > GetAllReferencers
(
const TArray < UObject * > & Referencees,
const TSet< UObject * > * ObjectsToIgnore
)
GetAllReferencers(const TSet< UObject > &, const TSet< UObject > *)
| |
|
| Name |
GetAllReferencers |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveHasReferences.h |
| Include Path |
#include "Serialization/ArchiveHasReferences.h" |
| Source |
/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveHasReferences.cpp |
static TArray < UObject * > GetAllReferencers
(
const TSet< UObject * > & Referencees,
const TSet< UObject * > * ObjectsToIgnore
)