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Calculates a checksum from the input provided to the archive.
| Name | FArchiveCrc32 |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveCrc32.h |
| Include Path | #include "Serialization/ArchiveCrc32.h" |
Syntax
class FArchiveCrc32 : public FArchiveUObject
Inheritance Hierarchy
- FArchiveState → FArchive → FArchiveUObject → FArchiveCrc32
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArchiveCrc32
(
uint32 InCRC, |
Default constructor. | Serialization/ArchiveCrc32.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CRC | uint32 | Serialization/ArchiveCrc32.h | ||
| InitialCRC | uint32 | Serialization/ArchiveCrc32.h | ||
| RootObject | UObject * | Serialization/ArchiveCrc32.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetCrc() |
Serialization/ArchiveCrc32.h |
Overridden from FArchive
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
void* Data, |
Serialization/ArchiveCrc32.h |
Overridden from FArchiveState
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetArchiveName() |
Serialization/ArchiveCrc32.h | ||
virtual void Reset() |
Serialization/ArchiveCrc32.h |