Navigation
API > API/Runtime > API/Runtime/CoreUObject
Archive for counting memory usage.
| Name | FArchiveCountMem |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveCountMem.h |
| Include Path | #include "Serialization/ArchiveCountMem.h" |
Syntax
class FArchiveCountMem : public FArchiveUObject
Inheritance Hierarchy
- FArchiveState → FArchive → FArchiveUObject → FArchiveCountMem
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArchiveCountMem
(
UObject* Src, |
Serialization/ArchiveCountMem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
SIZE_T GetMax() |
Serialization/ArchiveCountMem.h | ||
SIZE_T GetNum() |
Serialization/ArchiveCountMem.h |
Overridden from FArchiveState
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CountBytes
(
SIZE_T InNum, |
Serialization/ArchiveCountMem.h | ||
virtual FString GetArchiveName () |
Returns the name of the Archive. | Serialization/ArchiveCountMem.h |