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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/ConstructorHelpers
| Name | FObjectFinder |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ConstructorHelpers.h |
| Include Path | #include "UObject/ConstructorHelpers.h" |
Syntax
template<class T>
struct FObjectFinder : public FGCObject
Inheritance Hierarchy
- FGCObject → ConstructorHelpers::FObjectFinder
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FObjectFinder
(
const TCHAR* ObjectToFind, |
UObject/ConstructorHelpers.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Object | TObjectPtr< T > | UObject/ConstructorHelpers.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Succeeded() |
UObject/ConstructorHelpers.h |
Overridden from FGCObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddReferencedObjects
(
FReferenceCollector& Collector |
Pure virtual that must be overloaded by the inheriting class. | UObject/ConstructorHelpers.h | |
virtual FString GetReferencerName() |
Overload this method to report a name for your referencer | UObject/ConstructorHelpers.h |