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Unreal Engine C++ API Reference > Runtime > CoreUObject > Blueprint > FBlueprintTags
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Blueprint/BlueprintSupport.h |
Include | #include "Blueprint/BlueprintSupport.h" |
Syntax
static BlueprintPathWithinPackage;
Remarks
The subpath of a blueprint contained within the asset. Used to determine whether, and where a blueprint exists in a package.