Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > AssetRegistry > FAssetTagValueRef
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetDataTagMap.h |
Include | #include "AssetRegistry/AssetDataTagMap.h" |
Syntax
class FFixedTagValue
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
FFixedTagValue
(
uint32 StoreIndex, |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
uint32 | ||
![]() ![]() |
uint32 | GetValueId () |
|
![]() ![]() |
uint64 | IsFixed () |
Constants
Name | Description |
---|---|
FixedMask |