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Unreal Engine C++ API Reference > Runtime > CoreUObject > AssetRegistry > FAssetIdentifier
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FAssetIdentifier
(
const FPrimaryAssetId& PrimaryAssetId, |
Construct from a primary asset id | |
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FAssetIdentifier
(
UObject* SourceObject, |
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FAssetIdentifier
(
FName InPackageName, |
Can be implicitly constructed from just the package name |