Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > AssetRegistry > FAssetData > GetTagValueRef
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h |
Include | #include "AssetRegistry/AssetData.h" |
template<>
FText GetTagValueRef
&40;
FName Tag
&41; const