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Recursion protection for nested composites.
| Name | TRecursionScope |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreOnline/Public/Online/NestedVariant.h |
| Include Path | #include "Online/NestedVariant.h" |
Syntax
template<typename VisitType, int32 MaxDepth>
struct TRecursionScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Online/NestedVariant.h | |||
TRecursionScope
(
TGuardType< VisitType >& InVisited, |
Online/NestedVariant.h | ||
TRecursionScope
(
TGuardType< VisitType >& InVisited, |
Online/NestedVariant.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~TRecursionScope() |
Online/NestedVariant.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSuccess | bool | Online/NestedVariant.h | ||
| ID | VisitType | Online/NestedVariant.h | ||
| Visited | TGuardType< VisitType > & | Online/NestedVariant.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetError() |
Online/NestedVariant.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Online/NestedVariant.h |