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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void VectorStoreFloat3
(
const VectorRegister4Float& Vec, |
Stores the XYZ components of a vector to unaligned memory. | Math/UnrealMathFPU.h | |
void VectorStoreFloat3
(
const VectorRegister4Double& Vec, |
Math/UnrealMathFPU.h | ||
void VectorStoreFloat3
(
VectorRegister4Float Vec, |
VectorStoreFloat3. | ||
void VectorStoreFloat3
(
VectorRegister4Double Vec, |
|||
void VectorStoreFloat3
(
VectorRegister4Float Vec, |
|||
void VectorStoreFloat3
(
VectorRegister4Double Vec, |
VectorStoreFloat3(const VectorRegister4Float &, float *)
Description
Stores the XYZ components of a vector to unaligned memory.
| Name | VectorStoreFloat3 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
void VectorStoreFloat3
(
const VectorRegister4Float & Vec,
float * Dst
)
Parameters
| Name | Remarks |
|---|---|
| Vec | Vector to store XYZ |
| Ptr | Unaligned memory pointer |
VectorStoreFloat3(const VectorRegister4Double &, double *)
| Name | VectorStoreFloat3 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
void VectorStoreFloat3
(
const VectorRegister4Double & Vec,
double * Dst
)
VectorStoreFloat3(VectorRegister4Float, UE::Math::TVector< T > *)
Description
VectorStoreFloat3.
| Name | VectorStoreFloat3 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
template<typename T>
void VectorStoreFloat3
(
VectorRegister4Float Vec,
UE::Math::TVector < T > * Dst
)
VectorStoreFloat3(VectorRegister4Double, UE::Math::TVector< T > *)
| Name | VectorStoreFloat3 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
template<typename T>
void VectorStoreFloat3
(
VectorRegister4Double Vec,
UE::Math::TVector < T > * Dst
)
VectorStoreFloat3(VectorRegister4Float, UE::Math::TRotator< T > *)
| Name | VectorStoreFloat3 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
template<typename T>
void VectorStoreFloat3
(
VectorRegister4Float Vec,
UE::Math::TRotator < T > * Dst
)
VectorStoreFloat3(VectorRegister4Double, UE::Math::TRotator< T > *)
| Name | VectorStoreFloat3 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
template<typename T>
void VectorStoreFloat3
(
VectorRegister4Double Vec,
UE::Math::TRotator < T > * Dst
)