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Int32[4] vector register type, where the first int32 (X) is stored in the lowest 32 bits, and so on.
| Name | VectorRegister4Int |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
Syntax
struct VectorRegister4Int
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| V | int32 | Math/UnrealMathFPU.h |