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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/VectorRegister4Double
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Math/UnrealMathFPU.h | |||
VectorRegister4Double
(
const VectorRegister4Float& FloatVector |
Construct from a vector of 4 floats. | Math/UnrealMathFPU.h | |
VectorRegister4Double
(
const VectorRegister2Double& InXY, |
Math/UnrealMathFPU.h | ||
constexpr VectorRegister4Double
(
VectorRegister2Double InXY, |
Math/UnrealMathFPU.h |
VectorRegister4Double()
| Name | VectorRegister4Double |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Double()
VectorRegister4Double(const VectorRegister4Float &)
Description
Construct from a vector of 4 floats.
| Name | VectorRegister4Double |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Double
(
const VectorRegister4Float & FloatVector
)
VectorRegister4Double(const VectorRegister2Double &, const VectorRegister2Double &)
| Name | VectorRegister4Double |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Double
(
const VectorRegister2Double & InXY,
const VectorRegister2Double & InZW
)
VectorRegister4Double(VectorRegister2Double, VectorRegister2Double, VectorRegisterConstInit)
| Name | VectorRegister4Double |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
constexpr VectorRegister4Double
(
VectorRegister2Double InXY,
VectorRegister2Double InZW,
VectorRegisterConstInit
)